Four heroes get big changes in Overwatch's PTR

Claudine Rigal
Août 13, 2017

For everyone else, the update essentially buffs Junkrat, the long-neglected Defense hero.

"RIP-Tire's damage has always been very good, but it was often hard to steer the tire into position before it was destroyed". This has already resulted in hilarious highlights where players are killing enemies from across the map in Eichenwalde. He can now self-heal on the go and while doing so, damage taken is reduced by 50 percent. By taking less damage and being able to move while healing, this buff might put Roadhog back into relevance, as he will be assuredly more hard to kill. Her primary fire weapon has a faster projectile travel speed, and her barrier received a 20 percent increase in size and had its shape altered to give better protection to allies standing behind it from enemies positioned below the barrier. Her Grappling hook also had its cooldown timer buffed from 12 seconds to eight, which means she can fly around the map a lot more efficiently now.

Developer Comments: Over the past few months, we've been working on a number of significant under-the-hood changes that will help us streamline the patching process.

To talk about Junkrat first, in the PTR changes he can now hold two mines, and his Riptire now moves at 30% faster speed, which is, according to the developer comments, in order to "add some much-needed flexibility and versatility to his kit, particularly when using the mines for mobility". RIP-Tire's damage has always been very good, but it was often hard to steer the tire into position before it was destroyed. In regards to the Riptire, though, this was changed because it was often hard to steer it before it was destroyed, so making it faster should make it more effective more often, plus leave Junkrat himself vulnerable for a shorter time.

Barrier size increase by 20%.

"These changes help Roadhog be much more aggressive when looking for hook targets or blocking for his team". The combination of these effects significantly increases Roadhog's sustainability and survivability. Although she's not the most popular tank choice as of right now, it seems like she's in a good place, as there seems to be no immediate need to buff her. "With this change, she can see enemies when they trigger the mine, even if they're on the other side of a wall".

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